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My training and experience encompasses many forms of printed advertising. Below are links to a few examples of my work.
(2001-2010) "Glass Art" for Game Cabinets
portfolio/print/glass-art-samples.jpg

These are designed for the top, back-lit portion of some game cabinets. The goal of course, is to make the game appealing, or even compelling. Most of these are designed to be back-lit, but must also be appealing when not back-lit. 27" x 6.5" original size.
(2007-2010) Product Manuals
pdfs/10FruitProdMan.pdf
pdfs/MoxieProdMan.pdf

Product Manuals where none existed before. These were created for the sales and marketing team, who used them to good advantage.
PlayMeter© Magazine Cover Art
portfolio/print/playmetercover.jpg

PlayMeter Magazine is a premier Trade Publication for the coin-op games industry. The 12/2007 issue included a major article about Pace-O-Matic, Inc., so we turned it into a "cover story" with this cover art.
(1974-2010) Logo Designs portfolio/print/mylogos.jpg
From swimming pool companies to golf courses to municipal governments, Branding Identity is vital for strong commerce. Here are some samples and examples of some of my efforts through the last 38 years.
(1982-2011) Annual Reports, Brochures portfolio/print/westwood1.jpg
This sample is the 1985 Westwood One Annual Report. My role was in the photographic special effects area. The quality of an 8"x10" film for separations was unmatched in its time. Performed for Robert Pelton & Associates, Hermosa Beach, CA.
(1991-1994) Packaging Graphics
portfolio/print/packaging.jpg

In the early 1990's, I was busy designing and producing (from my Macintosh) a multitude of "J-cards" for cassette tape inserts, and "Tray-cards" for CDs. These "vanity recordings" weren't very good, but I made 'em look good anyway.


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Samples and Examples:
Game Graphics Web Samples Music and Sound Effects
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